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Efficiency Score
Coins earned per hour for each item considering maximum bonus production, production points and current item price. Raw materials are purchased at market price and deducted from the score. Higher = more profitable. Stable = consistent returns. Opportunity = temporarily undervalued. Avoid = volatile or risky.
Produce for stability
Iron
consistent returns
Opportunity
None
undervalued now
Avoid
Pill
volatile / risky
Top item
Ammo
0.1347 c/hr/pp
# Item Efficiency (coins/hr/pp) Signal
1
ammo
Ammo
0.1347
2
steak
Steak
0.1345
3
cookedFish
Cooked fish
0.1328
4
oil
Oil
0.1324
5
lead
Lead
0.1310
6
fish
Fish
0.1307
7
lightAmmo
Light ammo
0.1305
8
coca
Leaf
0.1280
9
iron
Iron
0.1280
Stable
10
grain
Grain
0.1264
11
limestone
Limestone
0.1260
12
cocain
Pill
0.1254
Avoid
13
steel
Steel
0.1248
14
livestock
Livestock
0.1246
15
concrete
Concrete
0.1227
16
bread
Bread
0.1193
17
heavyAmmo
Heavy Ammo
0.1184
18
wood
Wood
0.1105
19
petroleum
Petroleum
0.1079
20
paper
Paper
0.1069