⚡ Production Efficiency
Coins earned per hour for each item considering maximum bonus production, production points and current item price — raw materials are purchased and deducted
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Efficiency Score
Coins earned per hour for each item considering maximum bonus production, production points and current item price. Raw materials are purchased at market price and deducted from the score. Higher = more profitable. Stable = consistent returns. Opportunity = temporarily undervalued. Avoid = volatile or risky.
Produce for stability
Pill
consistent returns
Opportunity
None
undervalued now
Avoid
Fish
volatile / risky
Top item
Fish
0.1562 c/hr/pp
| # | Item | Efficiency (coins/hr/pp) | Signal |
|---|---|---|---|
| 1 |
Fish
|
0.1562
|
Avoid |
| 2 |
Iron
|
0.1472
|
|
| 3 |
Limestone
|
0.1456
|
|
| 4 |
Ammo
|
0.1418
|
|
| 5 |
Lead
|
0.1417
|
|
| 6 |
Light ammo
|
0.1411
|
|
| 7 |
Concrete
|
0.1390
|
|
| 8 |
Wood
|
0.1365
|
|
| 9 |
Heavy Ammo
|
0.1358
|
|
| 10 |
Bread
|
0.1356
|
|
| 11 |
Steel
|
0.1347
|
|
| 12 |
Steak
|
0.1325
|
|
| 13 |
Pill
|
0.1323
|
Stable |
| 14 |
Cooked fish
|
0.1319
|
|
| 15 |
Grain
|
0.1312
|
|
| 16 |
Leaf
|
0.1296
|
|
| 17 |
Livestock
|
0.1264
|
|
| 18 |
Oil
|
0.1255
|
|
| 19 |
Petroleum
|
0.1174
|
|
| 20 |
Paper
|
0.1023
|